Seven or eight years ago Seattle Central Community College offered a class in Autodesk 3ds Max. A self-taught animator, I thought it a good idea to have a basic knowledge of 3d and signed up for the class. Here are some models I built in class, embellished in Adobe Photoshop.
Perhaps I was fixated on rockets, or more likely, they were just very easy to build. Quite frankly, I enjoyed adding the Photoshop backgrounds more than the 3d modeling. – Joe Gast
Note: Please scroll down to the last model. The only non-rocket model, I animated it using a combination of 3ds Max and Adobe After Effects.